Ship Navigator

Introduction

This project involved building a real-time navigation training game using Arduino hardware. The goal was to create an interactive system that tests reaction speed, coordination, and directional control while demonstrating how microcontrollers can simulate real-world navigation systems.

Ship Navigator
Date
Dec, 2023
ROLES
Builder
Designer
Functions
Gyroscope Motion Detection
Joystick LCD Interface

What?

  • Built an interactive navigation simulator using Arduino components

  • Designed a system where users respond to directional commands to navigate a spacecraft

  • Integrated joystick or IMU input sensors to control movement

  • Added an LCD display to show navigation prompts and system feedback

  • Implemented LED indicators and a scoring system to track performance

How?

  • Programmed an Arduino microcontroller to process user input and control system output

  • Connected input sensors (joystick / IMU) to detect directional commands

  • Used an LCD screen for real-time instructions and score display

  • Added LED feedback indicators to show correct or incorrect responses

  • Expanded the original concept by replacing a simple speaker with a visual display and scoring interface

Results:

  • Successfully built a fully functional Arduino-based navigation trainer

  • Created an interactive system that tests reaction speed and coordination

  • Demonstrated how microcontrollers, sensors, and displays can simulate navigation systems

  • Developed practical skills in Arduino programming, hardware integration, and interactive system design